The images above and below present the general placement of the village building within my prototype Crysis environment. To develop the realism of the prototype I have included a environment surrounding the building in context.
Within the images below and above I have attempted to in the capturing of them present the prototype in a unique view to enhance the realism potential of the program.
Village Video 1
The video above presents a explosion in its most pure form of interaction with architecture as it deconstructs a village house. We identify the manner in which the interrelating sections of the structure interact with each other when the building is not only standing in form but also when it is collapsing.
Village Video 2
The video above presents and interesting perspective and an explosion interacting with a piece of architecture as we are able to capture the shock wave of energy for a split second. A shock wave which initiates the collapsing of the individual sections of the structure as a result of the explosive force.
Other Building Video 1
This particular video above interconnects with my explosion hypothesis as we are able to identify the effects of an explosion on a smaller scale piece of architecture upon were the explosive force remains constant as within the other examples above.
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