Upon considering these various designs I am currently leaning towards the simple 3x3x3 cube design, as when I begin to consider including more and more cubes I begin to consider the complexity within Crysis in terms of controlling each individual position. Furthermore my original intention was to create a seamlessly undivided environment which appears to break randomly when rotated. By including more layers this would become more evident due to the break lines between the individual cubes when walking within the space over the surface.
In researching this notion I discovered a rather unique design which used various size cubes together to when formed to present a single cube, but when deformed present a hectic series of interrelating shapes. This takes the form in the ‘Bump Cube’ as presented below.
However upon researching this cube I began to discover many other unique design possibilities which I have presented in the collaboration below. They have made me think of expanding my concept from a simple cube into something of a more complex form to further again enhance the notion of chaos and disorder within the environment. The possibilities are endless...
1. http://www.calormen.com/TwistyPuzzles/Photos/
2. http://technabob.com/blog/2008/10/14/v-cube-5-6-7-like-rubiks-cubes-on-crank/
3. http://www.geekologie.com/2009/08/sure_why_not_siamese_rubiks_cu.php
4. http://www.worldpics.ro/main.php?g2_itemId=1320
5. http://www.flickr.com/photos/scarygami/4214513596/
6. http://www.helm.lu/gallery2/main.php?g2_itemId=5196
7. http://www.twistypuzzles.com/cgi-bin/puzzle.cgi?pkey=1570
8. http://www.twistypuzzles.com/forum/viewtopic.php?f=15&t=14193
9. http://dvice.com/archives/2008/10/rubiks-mirror-b.php
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